Summary
The City of Trademond is located near the Abandoned Shrine where Aura starts her journey. Unlocked by Getting started, given as soon as the prologue finishes.
Tradsmond is the primary hub for chapter one. Containing most of the quest givers, traders and important characters. The town is set up in a ring, with the Congregation of Merchants in the centre and the other buildings around it. There are also interactable NPCs scattered around town.
Important Building and NPC
Brawler Quentin (Duelist, starts quest Honing my Skills)
Guard Lorentz (Duelist)
Hermann (moves to his Mansion after his second Lewd Scene)
2 Guards with Lewd Scenes
Adventurer Guild
This is where the majority of quests will be given.
Bookstore
Workshop
Church
Barracks
Arwin’s Mansion
Rosemond manor
Hermann’s Mansion
Alchemist
Formula Peddler
Spell Shop
Monsterologist
Boar Hut Inn
Congregation of Merchants
The City of Trademond has a unique position in the world, it is well defended by a forest in the east, mountain range in the north and in the west by Drakhnor Fortress. By the time of the rise of the mighty Demon King Richard all territories in the west were claimed and destroyed but the invasion was stopped at the gate of Drakhnor Fortress so the city of Trademond was spared, when Aura arrives for the very first time the city is control by the demon king using Arwin as his ally, making Richard the indirect ruler.
Thanks to the actions of the hero with the fall of Arwin. the city is momentary free from the demon king´s influence that is until the election of the new candidate for the congregations of merchant where the fate of the city is split in two according to the route Aura is following.
Until this very day the people of Trademond are waiting for troops coming from Lumeria to help them.