One-use items that are used in combat or from the inventory screen.
Disposable weapons that damage or weaken enemies in combat or remove obstacles.
One-use items that provide a temporary buff that lasts for the rest of the day.
One-use items that provide benefits, but some also have negative effects.
One-use items used outside of combat to help traverse the map.
One-use items with positive and negative effects. All of these will reset Aura's Addiction/Withdrawal counter if she has the Addicted I/II/III or Withdrawal I/II/III "Skill". If used when Addicted I or Addicted II is active, the skill's level will increase by one step.