Summon Slime I:
- Cost: 15 MP (base cost, can be modified by events and slime feeding)
- Only usable outside battle
- Usable once a day
- Summons a Small Slime party member
Summon Slime II:
- Cost: 25 MP (base cost, can be modified by events and slime feeding)
- Only usable outside battle
- Usable once a day
- Summons a Medium Slime party member
Summon Slime I:
- Can be learnt from the slime summoner in the refugee camp by paying 1000 G or 3 ethers. Requires MP ≥ 30. Training ends the day.
- Learnt for free in Pasciel. Learning the spell this way ends 4 days and requires 30 MP.
Summon Slime II:
- Can be learnt in Pasciel's Slimie club. Requires 150 MP and your slime to be level 10. Learning the spell ends 3 days.
Summon Slime is one of the best spells of the game. The slime's value as a party member and its potential for growth make it such a strong tool that the game would be much harder without it. In some battles, the slime may be more detrimental than helpful. For example, the slime's elemental weaknesses could lead some enemies to get Tactival advantage. But those battles are a minority case.
Summon Slime I can be chosen on New Game+ for 20 Score.