Splash I:
- Cost: 6 MP
- Power multiplier: 2
- MDEF mitigation: 2
- Other: hits all enemies, +1 power for each rank of Water Skin if ON
Splash II:
- Cost: 13 MP
- Power multiplier: 3
- MDEF mitigation: 2
- Other: hits all enemies, +1 power for each rank of Water Skin if ON
Splash III:
- Cost: 30 MP
- Power multiplier: 4
- MDEF mitigation: 2
- Other: hits all enemies, +1 power for each rank of Water Skin if ON
Splash I:
- Learnt for free from the Water magic teacher in Pasciel. Learning the skill ends 4 days and requires 20 MP.
- Learnt from Shirleen, if you beat her in a Slay the Demon game. Learning the spell is instant, but makes Rock Armor II and Fast Item II unavailable.
Splash II:
- Learnt for 1000 G from the Water magic teacher in Pasciel. Learning the skill ends 2 days and requires 45 MATK and 150 MP.
Splash III:
- Can be learnt in Pasciel's Elite club if you know Pacify II and Water Skin II. The club is on the third floor and only opens after completing Reverse Summoning Ritual. Learning the skill ends 4 days and requires 70 MATK and 250 MP.
Splash is one of the only spells targeting all enemies. Furthermore, this spell is highly advised to tackle Mount Firestorm. Outside of of Mount Firestorm, some enemies have a weakness against the Water element (like the constructs in Clockwork Forest), but this weakness is far rarer, making Splash shine less for players without high MATK.
Splash I be can chosen on New Game+ for 8 Score.