Description
Horror I:
- Cost: 5 MP
- Power multiplier: 4
- MDEF mitigation: 2
- 2xVice added to base damage
- Other: inflicts a CONFUSION for 5 turns.
Horror II:
- Cost: 11 MP
- Power multiplier: 5
- MDEF mitigation: 2
- 5xVice added to base damage
- Other: inflicts a Confusion for 5 turns.
Acquisition
Horror I:
- Learned from the underground spell shop for 500 G. Learning the skill ends the day and requires, 50 Trust, 30 MP and 5 Vice.
Horror II:
- Learned from the underground spell shop for 500 G. Learning the skill ends two days and requires 100 Trust, 50 MP and 5 Vice.
Tips
Horror is a cheap spell which scales very well with Vice. This makes it highly recommended for high Vice players. The Confusion is only useful in some fringe cases though.
New Game+
Horror I be can chosen on New Game+ for 10 Score.